García-Hernández, A., & González-Ramírez, T. (2021). Technology as gamification means in mathematics learning. Editorial Universitat Politècnica de València.
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Chicago Style (17th ed.) Citation
García-Hernández, Alién, and Teresa González-Ramírez. Technology as Gamification Means in Mathematics Learning. Editorial Universitat Politècnica de València, 2021.
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MLA (9th ed.) Citation
García-Hernández, Alién, and Teresa González-Ramírez. Technology as Gamification Means in Mathematics Learning. Editorial Universitat Politècnica de València, 2021.
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Warning: These citations may not always be 100% accurate.