Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation

Virtual reality (VR) rehabilitation has been proven to be a very promising method to increase the focus and attention of patients by immersing them in a virtual world, and through that, improve the effectiveness of the rehabilitation. One of the biggest challenges in designing VR Rehabilitation exer...

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Autores: Quintana, David; Rodríguez Benítez, Antonio; Sbert, Mateu; Silva Blas, Yolanda; Rufino-Felipe, Ernesto; Boada, Imma
Tipo de documento: Artículo
Estado:Published version
Fecha de publicación:2024
País:España
Institución:Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
Repositorio:Recercat. Dipósit de la Recerca de Catalunya
OAI Identifier:oai:recercat.cat:10256/24587
Acceso en línea:http://hdl.handle.net/10256/24587
Nivel de acceso:Acceso abierto
Palabra clave:Realitat virtual
Rehabilitació mèdica
Virtual reality
Medical rehabilitation
Realitat virtual en la medicina
Virtual reality in medicine
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author Quintana, David
author2 Rodríguez Benítez, Antonio
Sbert, Mateu
Silva Blas, Yolanda
Rufino-Felipe, Ernesto
Boada, Imma
author2_role author
author
author
author
author
author_browse Boada, Imma
Quintana, David
Rodríguez Benítez, Antonio
Rufino-Felipe, Ernesto
Sbert, Mateu
Silva Blas, Yolanda
author_facet Quintana, David
Rodríguez Benítez, Antonio
Sbert, Mateu
Silva Blas, Yolanda
Rufino-Felipe, Ernesto
Boada, Imma
author_role author
collection Recercat. Dipósit de la Recerca de Catalunya
description Virtual reality (VR) rehabilitation has been proven to be a very promising method to increase the focus and attention of patients by immersing them in a virtual world, and through that, improve the effectiveness of the rehabilitation. One of the biggest challenges in designing VR Rehabilitation exercises is in choosing feedback strategies that guide the patient and give the appropriate success/failure indicators, without breaking their sense of immersion. A new strategy for feedback is proposed, using non-photorealistic rendering (NPR) to highlight important parts of the exercise the patient needs to focus on and fade out parts of the scene that are not relevant. This strategy is implemented into an authoring tool that allows rehabilitators specifying feedback strategies while creating exercise profiles. The NPR feedback can be configured in many ways, using different NPR schemes for different layers of the exercise environment such as the background environment, the non-interactive exercise objects, and the interactive exercise objects. The main features of the system including the support for universal render pipeline, camera stacking, and stereoscopic rendering are evaluated in a testing scenario. Performance tests regarding memory usage and supported frames per second are also considered. In addition, a group of rehabilitators evaluated the system usability. The proposed system meets all the requirements to apply NPR effect in VR scenarios and solves all the limitations with regard to technical function and image quality. In addition, the system performance has been shown to meet the targets for low-cost hardware. Regarding authoring tool usability rehabilitators agree that is easy to use and a valuable tool for rehabilitation scenarios. NPR schemes can be integrated into VR rehabilitation scenarios achieving the same image quality as non-VR visualizations with only a small impact on the frame rate. NPR schemes are a good visual feedback alternative
eu_rights_str_mv openAccess
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instname_str Varias* (Consorci de Biblioteques Universitáries de Catalunya, Centre de Serveis Científics i Acadèmics de Catalunya)
network_acronym_str ES
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oai_identifier_str oai:recercat.cat:10256/24587
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publishDateSort 2024
reponame_str Recercat. Dipósit de la Recerca de Catalunya
spelling Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation Quintana, David Rodríguez Benítez, Antonio Sbert, Mateu Silva Blas, Yolanda Rufino-Felipe, Ernesto Boada, Imma Realitat virtual Rehabilitació mèdica Virtual reality Medical rehabilitation Realitat virtual en la medicina Virtual reality in medicine Virtual reality (VR) rehabilitation has been proven to be a very promising method to increase the focus and attention of patients by immersing them in a virtual world, and through that, improve the effectiveness of the rehabilitation. One of the biggest challenges in designing VR Rehabilitation exercises is in choosing feedback strategies that guide the patient and give the appropriate success/failure indicators, without breaking their sense of immersion. A new strategy for feedback is proposed, using non-photorealistic rendering (NPR) to highlight important parts of the exercise the patient needs to focus on and fade out parts of the scene that are not relevant. This strategy is implemented into an authoring tool that allows rehabilitators specifying feedback strategies while creating exercise profiles. The NPR feedback can be configured in many ways, using different NPR schemes for different layers of the exercise environment such as the background environment, the non-interactive exercise objects, and the interactive exercise objects. The main features of the system including the support for universal render pipeline, camera stacking, and stereoscopic rendering are evaluated in a testing scenario. Performance tests regarding memory usage and supported frames per second are also considered. In addition, a group of rehabilitators evaluated the system usability. The proposed system meets all the requirements to apply NPR effect in VR scenarios and solves all the limitations with regard to technical function and image quality. In addition, the system performance has been shown to meet the targets for low-cost hardware. Regarding authoring tool usability rehabilitators agree that is easy to use and a valuable tool for rehabilitation scenarios. NPR schemes can be integrated into VR rehabilitation scenarios achieving the same image quality as non-VR visualizations with only a small impact on the frame rate. NPR schemes are a good visual feedback alternative Open Access funding provided thanks to the CRUE-CSIC agreement with Springer Nature 3 http://hdl.handle.net/10256/24587
spellingShingle Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
Quintana, David
Realitat virtual
Rehabilitació mèdica
Virtual reality
Medical rehabilitation
Realitat virtual en la medicina
Virtual reality in medicine
status_str publishedVersion
title Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
title_full Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
title_fullStr Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
title_full_unstemmed Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
title_short Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
title_sort Non-photorealistic rendering as a feedback strategy in virtual reality for rehabilitation
topic Realitat virtual
Rehabilitació mèdica
Virtual reality
Medical rehabilitation
Realitat virtual en la medicina
Virtual reality in medicine
topic_facet Realitat virtual
Rehabilitació mèdica
Virtual reality
Medical rehabilitation
Realitat virtual en la medicina
Virtual reality in medicine
url http://hdl.handle.net/10256/24587