Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2

Does realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, that resear...

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Detalhes bibliográficos
Autores: Yu, Insu; Mortensen, Jesper; Khanna, Pankaj; Spanlang, Bernhard; Slater, Mel
Tipo de documento: Artigo
Estado:Accepted version
Data de publicação:2012
País:España
Recursos:Universidad de Barcelona
Repositório:Dipòsit Digital de la UB
OAI Identifier:oai:diposit.ub.edu:2445/127565
Acesso em linha:https://hdl.handle.net/2445/127565
Nível de acesso:Acesso aberto
Palavra-chave:Realitat virtual
Percepció visual
Virtual reality
Visual perception
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author Yu, Insu
author2 Mortensen, Jesper
Khanna, Pankaj
Spanlang, Bernhard
Slater, Mel
author2_role author
author
author
author
author_browse Khanna, Pankaj
Mortensen, Jesper
Slater, Mel
Spanlang, Bernhard
Yu, Insu
author_facet Yu, Insu
Mortensen, Jesper
Khanna, Pankaj
Spanlang, Bernhard
Slater, Mel
author_role author
collection Dipòsit Digital de la UB
description Does realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, that research couldn't separate the effects of overall illumination quality from the dynamic effects of real-time shadows and reflections. In a new experiment, 20 people experienced a scene rendered with either global or local illumination. Both conditions included dynamically changing shadows and reflections. Illumination quality didn't affect presence, so the earlier result must have been caused by dynamic shadows and reflections. Nevertheless, global illumination did result in greater plausibility - that is, participants were more likely to respond as if the virtual events were real. These results indicate that global illumination does affect participant responses and is worth the effort.
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institution Universidad de Barcelona
instname_str Universidad de Barcelona
network_acronym_str ES
network_name_str España
oai_identifier_str oai:diposit.ub.edu:2445/127565
publishDate 2012
publishDateSort 2012
publisher Institute of Electrical and Electronics Engineers (IEEE)
publisherStr Institute of Electrical and Electronics Engineers (IEEE)
reponame_str Dipòsit Digital de la UB
spelling Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2 Yu, Insu Mortensen, Jesper Khanna, Pankaj Spanlang, Bernhard Slater, Mel Realitat virtual Percepció visual Virtual reality Visual perception Does realistic lighting in an immersive VR application enhance presence - that is, the participants' feeling that they're actually in the scene and behaving accordingly? Part 1 of this study indicated that presence is more likely with real-time ray tracing than with ray casting. However, that research couldn't separate the effects of overall illumination quality from the dynamic effects of real-time shadows and reflections. In a new experiment, 20 people experienced a scene rendered with either global or local illumination. Both conditions included dynamically changing shadows and reflections. Illumination quality didn't affect presence, so the earlier result must have been caused by dynamic shadows and reflections. Nevertheless, global illumination did result in greater plausibility - that is, participants were more likely to respond as if the virtual events were real. These results indicate that global illumination does affect participant responses and is worth the effort. Institute of Electrical and Electronics Engineers (IEEE) https://hdl.handle.net/2445/127565
spellingShingle Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
Yu, Insu
Realitat virtual
Percepció visual
Virtual reality
Visual perception
status_str acceptedVersion
title Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
title_full Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
title_fullStr Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
title_full_unstemmed Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
title_short Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
title_sort Visual Realism Enhances Realistic Response in an Immersive Virtual Environment-Part 2
topic Realitat virtual
Percepció visual
Virtual reality
Visual perception
topic_facet Realitat virtual
Percepció visual
Virtual reality
Visual perception
url https://hdl.handle.net/2445/127565